The Mac passport
Discover the actual native Metal target.
Observe & predict
Predict which capabilities a product name cannot establish; list the queries you need.
Open the companion chapter ↗A dated M4 Pro capability passport.
A softer light for long learning sessions.
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Light uses Latte. Your choices stay in this browser.
One course. One current project. Your pace.
6 chapters in your longer graphics journey. Plan roughly 4–6 hours a week, including reading and experiments. Repeat a week whenever you need.
Session times are starting points, not deadlines.Discover the actual native Metal target.
Predict which capabilities a product name cannot establish; list the queries you need.
Open the companion chapter ↗A dated M4 Pro capability passport.
Before you close the lid
Write the exact file, command, or smallest next change. A rough note is enough.
These are your own checks. The website does not grade code or certify interview readiness.
Keep the idea without starting a second project today. Return to it after your current finish line.
Notes stay in this browser. Clearing site data removes them.
Preparation you can demonstrate
Each chapter pairs a small original project with technical questions and concrete evidence. The final project should show your own implementation and choices, with clear credit for books, libraries, and supplied reference code.
The six courses grow from foundations into OpenGL, light transport, renderer engineering, Vulkan, and Metal. Finish the current project before taking on the next. Interview preparation develops throughout; a calendar cannot guarantee readiness or a job.